AI Insights · Timothy · July 2025
Top 5 Cannabis Games Performance in Poland, Q2 2025
Explore the performance trends of the top 5 cannabis games on a unified platform in Poland during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top cannabis games in Poland showed varied performance across weekly downloads, revenue, and active users. Here's a breakdown of how these games fared according to Sensor Tower data.
Weed Factory Idle saw significant fluctuations in its weekly revenue, with a notable spike reaching approximately $158 at the beginning of June. The app’s downloads decreased steadily, starting from around 2K at the end of March and dropping to 178 by the end of June. Active users also declined from over 5K in early April to about 1.8K at the quarter's close.
Weed Inc: Idle Tycoon maintained a relatively stable weekly revenue, peaking at $152 in mid-May. Downloads peaked at 730 in late May, while active users increased consistently, reaching 1.2K by the end of May before stabilizing around 900 by the end of June.
The Hempire - Weed Growing Game experienced a peak in revenue around $242 at the end of April. Downloads were highest in early May at 560 but dropped sharply to 18 by the end of June. Active users initially grew to 701 in mid-May but fell significantly to 196 by the end of June.
For Bud Farm: Idle Tycoon Game, revenue showed an early peak at $860 in April before stabilizing around $451 by the end of June. Downloads were inconsistent, with a high of 496 in mid-April, while active users peaked at 513 in April and decreased to 201 by June.
Finally, Weed Firm 2: Back To College had a revenue peak at $289 in mid-May. Downloads fluctuated, reaching a low of 19 in late June. Active users saw a gradual decline throughout the quarter, ending at 115.
These insights from Sensor Tower highlight the dynamic nature of the cannabis gaming market in Poland. For more detailed analysis, Sensor Tower offers comprehensive data and insights.